GIMMICKY AND MISCELLANEOUS GAMES
FATS (Film and Theater Styles)
A two-person scene starts as normal, but is changed to different film and theater styles (drama, MTV, horror, western, etc.) as the scene progresses at the whim of the Signals in the back. So, a scene about building a house could suddenly turn into a horror film, and then a cooking show. Suggestions are gathered from the audience before the show.
Family Vacation
The Mixed Signals went on a trip to (audience suggestion). Two host Signals describe to the audience each picture in their scrapbook/PowerPoint/evidence folder, and the rest of the Signals silently pose to demonstrate what is described in each picture. Action is allowed in the case of "videos" or "flip-books."
Pull the Line
A two-person scene goes on as usual except, at any point in the scene, a Signal will pull a line from their pocket and use it in the scene. The lines are all audience suggestions gathered before the show.
Three Line Scene
A three-person scene in which two of the Signals are only allowed to say three lines each (a question, a statement, and an exclamation suggested by the audience) while the third Signal has to make it all work on their own!
Number of Words
Similar to Three Line Scene, but instead of giving specific phrases, the two Signals are given a number from one to five, and only allowed to use that many words per line. So if someone had the number "two," they could say "Good job!" but not "You did well!" or "Great!"
Emotion Game
A two-person scene in which one performer embodies that emotion more and more whenever the bell rings (the bell is dung at the whim of the Signals).
There are also special, holiday-specific games such as Monster Game (Halloween), and Love Game (Valentine's Day).
There are also special, holiday-specific games such as Monster Game (Halloween), and Love Game (Valentine's Day).
Questions Only
This game involves exactly what you'd expect: questions only! The Signals stand in the back as two at a time step up and perform a "talking heads" scene, but they're only allowed to ask questions. The performers rotate in and out as Signals mess up and don't ask questions.
Alphabet Game
A game similar in layout to Questions Only, but the Signals start each line with a letter of the alphabet and have to make their way through from there. Signals switch out as the two in front mess up.
World's Worst
All performers stand in a line and answer the question "What is the world's worst _____?" The suggestions are gathered from the audience before the show.
Half Life
A normal two-person scene is performed in two minutes. The same scene is then performed in one minute, then thirty seconds, and then fifteen seconds, trying to get all the events in and beat the clock. One Signal usually serves as a walk-on in the halfway point of each scene to serve as a "time check" for the two main Signals.
What the F***, Chuck?
This is a game for four Signals. The first two act out a scene from a word while the other two listen to loud music in the back of the room. After the first scene, the second pair try to recreate the scene based the original blocking and gestures. This rarely goes as planned.
Gbugly (The Good, The Bad, and the Ugly)
One Signal serves as a host for a fantastic advice-giving creation, with three Signals each serving as the Good, the Bad, and the Ugly. The host takes questions from the audience, with each part of the creation answering the question in-character: the Good is earnest, the Bad is crass, and the Ugly is ... ugly. After each question the Signals, minus the host, swap places to act as the next character.
Oracle
Similar to Gbugly in that a host takes questions from the audience, but three Signals instead form a machine known as the "Oracle": one Signal kneeling, one sitting behind them on a chair, and one standing behind the second. Starting with the Signal in the back, each part of the Oracle helps answer the question, one word at a time. Known as "Menorahcle" for the Holiday Show.
Hey, You Down There!
This is a game for four Signals, who work together to put together a scene demonstrating an action or profession, in the style of cheesy 1950s infomercials. One Signal serves as the "narrator," giving direction to two other Signals, who silently act out what the narrator has them do. A final Signal acts as the DJ, playing 50s-era commercial music to add to the scene.
Challenge!
Four Signals line up on stage and are given a topic by the audience. One of them will step forward and talk about the topic (even if they don't know about it and are making it up). At any point, another Signal can shout "Challenge!" and challenge one or all of the "facts" just stated. A host will then decide who is "right," and that person will continue until he or she is challenged by someone else. Whoever is in front when the two-minute timer runs out is the "winner."
Thanksgiving Game
A once-a-year long-form game, played at our Thanksgiving Show. An audience member is grilled about their Thanksgiving traditions and about members of their family that would usually be present. The Signals then perform the audience member's typical Thanksgiving, acting as members of their family.